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"""Thread module emulating a subset of Java's threading model."""

import sys as _sys
import _thread

from time import monotonic as _time
from traceback import format_exc as _format_exc
from _weakrefset import WeakSet
from itertools import islice as _islice, count as _count
try:
    from _collections import deque as _deque
except ImportError:
    from collections import deque as _deque

# Note regarding PEP 8 compliant names
#  This threading model was originally inspired by Java, and inherited
# the convention of camelCase function and method names from that
# language. Those original names are not in any imminent danger of
# being deprecated (even for Py3k),so this module provides them as an
# alias for the PEP 8 compliant names
# Note that using the new PEP 8 compliant names facilitates substitution
# with the multiprocessing module, which doesn't provide the old
# Java inspired names.

__all__ = ['active_count', 'Condition', 'current_thread', 'enumerate', 'Event',
           'Lock', 'RLock', 'Semaphore', 'BoundedSemaphore', 'Thread', 'Barrier',
           'Timer', 'ThreadError', 'setprofile', 'settrace', 'local', 'stack_size']

# Rename some stuff so "from threading import *" is safe
_start_new_thread = _thread.start_new_thread
_allocate_lock = _thread.allocate_lock
_set_sentinel = _thread._set_sentinel
get_ident = _thread.get_ident
ThreadError = _thread.error
try:
    _CRLock = _thread.RLock
except AttributeError:
    _CRLock = None
TIMEOUT_MAX = _thread.TIMEOUT_MAX
del _thread


# Support for profile and trace hooks

_profile_hook = None
_trace_hook = None

def setprofile(func):
    """Set a profile function for all threads started from the threading module.

    The func will be passed to sys.setprofile() for each thread, before its
    run() method is called.

    """
    global _profile_hook
    _profile_hook = func

def settrace(func):
    """Set a trace function for all threads started from the threading module.

    The func will be passed to sys.settrace() for each thread, before its run()
    method is called.

    """
    global _trace_hook
    _trace_hook = func

# Synchronization classes

Lock = _allocate_lock

def RLock(*args, **kwargs):
    """Factory function that returns a new reentrant lock.

    A reentrant lock must be released by the thread that acquired it. Once a
    thread has acquired a reentrant lock, the same thread may acquire it again
    without blocking; the thread must release it once for each time it has
    acquired it.

    """
    if _CRLock is None:
        return _PyRLock(*args, **kwargs)
    return _CRLock(*args, **kwargs)

class _RLock:
    """This class implements reentrant lock objects.

    A reentrant lock must be released by the thread that acquired it. Once a
    thread has acquired a reentrant lock, the same thread may acquire it
    again without blocking; the thread must release it once for each time it
    has acquired it.

    """

    def __init__(self):
        self._block = _allocate_lock()
        self._owner = None
        self._count = 0

    def __repr__(self):
        owner = self._owner
        try:
            owner = _active[owner].name
        except KeyError:
            pass
        return "<%s %s.%s object owner=%r count=%d at %s>" % (
            "locked" if self._block.locked() else "unlocked",
            self.__class__.__module__,
            self.__class__.__qualname__,
            owner,
            self._count,
            hex(id(self))
        )

    def acquire(self, blocking=True, timeout=-1):
        """Acquire a lock, blocking or non-blocking.

        When invoked without arguments: if this thread already owns the lock,
        increment the recursion level by one, and return immediately. Otherwise,
        if another thread owns the lock, block until the lock is unlocked. Once
        the lock is unlocked (not owned by any thread), then grab ownership, set
        the recursion level to one, and return. If more than one thread is
        blocked waiting until the lock is unlocked, only one at a time will be
        able to grab ownership of the lock. There is no return value in this
        case.

        When invoked with the blocking argument set to true, do the same thing
        as when called without arguments, and return true.

        When invoked with the blocking argument set to false, do not block. If a
        call without an argument would block, return false immediately;
        otherwise, do the same thing as when called without arguments, and
        return true.

        When invoked with the floating-point timeout argument set to a positive
        value, block for at most the number of seconds specified by timeout
        and as long as the lock cannot be acquired.  Return true if the lock has
        been acquired, false if the timeout has elapsed.

        """
        me = get_ident()
        if self._owner == me:
            self._count += 1
            return 1
        rc = self._block.acquire(blocking, timeout)
        if rc:
            self._owner = me
            self._count = 1
        return rc

    __enter__ = acquire

    def release(self):
        """Release a lock, decrementing the recursion level.

        If after the decrement it is zero, reset the lock to unlocked (not owned
        by any thread), and if any other threads are blocked waiting for the
        lock to become unlocked, allow exactly one of them to proceed. If after
        the decrement the recursion level is still nonzero, the lock remains
        locked and owned by the calling thread.

        Only call this method when the calling thread owns the lock. A
        RuntimeError is raised if this method is called when the lock is
        unlocked.

        There is no return value.

        """
        if self._owner != get_ident():
            raise RuntimeError("cannot release un-acquired lock")
        self._count = count = self._count - 1
        if not count:
            self._owner = None
            self._block.release()

    def __exit__(self, t, v, tb):
        self.release()

    # Internal methods used by condition variables

    def _acquire_restore(self, state):
        self._block.acquire()
        self._count, self._owner = state

    def _release_save(self):
        if self._count == 0:
            raise RuntimeError("cannot release un-acquired lock")
        count = self._count
        self._count = 0
        owner = self._owner
        self._owner = None
        self._block.release()
        return (count, owner)

    def _is_owned(self):
        return self._owner == get_ident()

_PyRLock = _RLock


class Condition:
    """Class that implements a condition variable.

    A condition variable allows one or more threads to wait until they are
    notified by another thread.

    If the lock argument is given and not None, it must be a Lock or RLock
    object, and it is used as the underlying lock. Otherwise, a new RLock object
    is created and used as the underlying lock.

    """

    def __init__(self, lock=None):
        if lock is None:
            lock = RLock()
        self._lock = lock
        # Export the lock's acquire() and release() methods
        self.acquire = lock.acquire
        self.release = lock.release
        # If the lock defines _release_save() and/or _acquire_restore(),
        # these override the default implementations (which just call
        # release() and acquire() on the lock).  Ditto for _is_owned().
        try:
            self._release_save = lock._release_save
        except AttributeError:
            pass
        try:
            self._acquire_restore = lock._acquire_restore
        except AttributeError:
            pass
        try:
            self._is_owned = lock._is_owned
        except AttributeError:
            pass
        self._waiters = _deque()

    def __enter__(self):
        return self._lock.__enter__()

    def __exit__(self, *args):
        return self._lock.__exit__(*args)

    def __repr__(self):
        return "<Condition(%s, %d)>" % (self._lock, len(self._waiters))

    def _release_save(self):
        self._lock.release()           # No state to save

    def _acquire_restore(self, x):
        self._lock.acquire()           # Ignore saved state

    def _is_owned(self):
        # Return True if lock is owned by current_thread.
        # This method is called only if _lock doesn't have _is_owned().
        if self._lock.acquire(0):
            self._lock.release()
            return False
        else:
            return True

    def wait(self, timeout=None):
        """Wait until notified or until a timeout occurs.

        If the calling thread has not acquired the lock when this method is
        called, a RuntimeError is raised.

        This method releases the underlying lock, and then blocks until it is
        awakened by a notify() or notify_all() call for the same condition
        variable in another thread, or until the optional timeout occurs. Once
        awakened or timed out, it re-acquires the lock and returns.

        When the timeout argument is present and not None, it should be a
        floating point number specifying a timeout for the operation in seconds
        (or fractions thereof).

        When the underlying lock is an RLock, it is not released using its
        release() method, since this may not actually unlock the lock when it
        was acquired multiple times recursively. Instead, an internal interface
        of the RLock class is used, which really unlocks it even when it has
        been recursively acquired several times. Another internal interface is
        then used to restore the recursion level when the lock is reacquired.

        """
        if not self._is_owned():
            raise RuntimeError("cannot wait on un-acquired lock")
        waiter = _allocate_lock()
        waiter.acquire()
        self._waiters.append(waiter)
        saved_state = self._release_save()
        gotit = False
        try:    # restore state no matter what (e.g., KeyboardInterrupt)
            if timeout is None:
                waiter.acquire()
                gotit = True
            else:
                if timeout > 0:
                    gotit = waiter.acquire(True, timeout)
                else:
                    gotit = waiter.acquire(False)
            return gotit
        finally:
            self._acquire_restore(saved_state)
            if not gotit:
                try:
                    self._waiters.remove(waiter)
                except ValueError:
                    pass

    def wait_for(self, predicate, timeout=None):
        """Wait until a condition evaluates to True.

        predicate should be a callable which result will be interpreted as a
        boolean value.  A timeout may be provided giving the maximum time to
        wait.

        """
        endtime = None
        waittime = timeout
        result = predicate()
        while not result:
            if waittime is not None:
                if endtime is None:
                    endtime = _time() + waittime
                else:
                    waittime = endtime - _time()
                    if waittime <= 0:
                        break
            self.wait(waittime)
            result = predicate()
        return result

    def notify(self, n=1):
        """Wake up one or more threads waiting on this condition, if any.

        If the calling thread has not acquired the lock when this method is
        called, a RuntimeError is raised.

        This method wakes up at most n of the threads waiting for the condition
        variable; it is a no-op if no threads are waiting.

        """
        if not self._is_owned():
            raise RuntimeError("cannot notify on un-acquired lock")
        all_waiters = self._waiters
        waiters_to_notify = _deque(_islice(all_waiters, n))
        if not waiters_to_notify:
            return
        for waiter in waiters_to_notify:
            waiter.release()
            try:
                all_waiters.remove(waiter)
            except ValueError:
                pass

    def notify_all(self):
        """Wake up all threads waiting on this condition.

        If the calling thread has not acquired the lock when this method
        is called, a RuntimeError is raised.

        """
        self.notify(len(self._waiters))

    notifyAll = notify_all


class Semaphore:
    """This class implements semaphore objects.

    Semaphores manage a counter representing the number of release() calls minus
    the number of acquire() calls, plus an initial value. The acquire() method
    blocks if necessary until it can return without making the counter
    negative. If not given, value defaults to 1.

    """

    # After Tim Peters' semaphore class, but not quite the same (no maximum)

    def __init__(self, value=1):
        if value < 0:
            raise ValueError("semaphore initial value must be >= 0")
        self._cond = Condition(Lock())
        self._value = value

    def acquire(self, blocking=True, timeout=None):
        """Acquire a semaphore, decrementing the internal counter by one.

        When invoked without arguments: if the internal counter is larger than
        zero on entry, decrement it by one and return immediately. If it is zero
        on entry, block, waiting until some other thread has called release() to
        make it larger than zero. This is done with proper interlocking so that
        if multiple acquire() calls are blocked, release() will wake exactly one
        of them up. The implementation may pick one at random, so the order in
        which blocked threads are awakened should not be relied on. There is no
        return value in this case.

        When invoked with blocking set to true, do the same thing as when called
        without arguments, and return true.

        When invoked with blocking set to false, do not block. If a call without
        an argument would block, return false immediately; otherwise, do the
        same thing as when called without arguments, and return true.

        When invoked with a timeout other than None, it will block for at
        most timeout seconds.  If acquire does not complete successfully in
        that interval, return false.  Return true otherwise.

        """
        if not blocking and timeout is not None:
            raise ValueError("can't specify timeout for non-blocking acquire")
        rc = False
        endtime = None
        with self._cond:
            while self._value == 0:
                if not blocking:
                    break
                if timeout is not None:
                    if endtime is None:
                        endtime = _time() + timeout
                    else:
                        timeout = endtime - _time()
                        if timeout <= 0:
                            break
                self._cond.wait(timeout)
            else:
                self._value -= 1
                rc = True
        return rc

    __enter__ = acquire

    def release(self):
        """Release a semaphore, incrementing the internal counter by one.

        When the counter is zero on entry and another thread is waiting for it
        to become larger than zero again, wake up that thread.

        """
        with self._cond:
            self._value += 1
            self._cond.notify()

    def __exit__(self, t, v, tb):
        self.release()


class BoundedSemaphore(Semaphore):
    """Implements a bounded semaphore.

    A bounded semaphore checks to make sure its current value doesn't exceed its
    initial value. If it does, ValueError is raised. In most situations
    semaphores are used to guard resources with limited capacity.

    If the semaphore is released too many times it's a sign of a bug. If not
    given, value defaults to 1.

    Like regular semaphores, bounded semaphores manage a counter representing
    the number of release() calls minus the number of acquire() calls, plus an
    initial value. The acquire() method blocks if necessary until it can return
    without making the counter negative. If not given, value defaults to 1.

    """

    def __init__(self, value=1):
        Semaphore.__init__(self, value)
        self._initial_value = value

    def release(self):
        """Release a semaphore, incrementing the internal counter by one.

        When the counter is zero on entry and another thread is waiting for it
        to become larger than zero again, wake up that thread.

        If the number of releases exceeds the number of acquires,
        raise a ValueError.

        """
        with self._cond:
            if self._value >= self._initial_value:
                raise ValueError("Semaphore released too many times")
            self._value += 1
            self._cond.notify()


class Event:
    """Class implementing event objects.

    Events manage a flag that can be set to true with the set() method and reset
    to false with the clear() method. The wait() method blocks until the flag is
    true.  The flag is initially false.

    """

    # After Tim Peters' event class (without is_posted())

    def __init__(self):
        self._cond = Condition(Lock())
        self._flag = False

    def _reset_internal_locks(self):
        # private!  called by Thread._reset_internal_locks by _after_fork()
        self._cond.__init__(Lock())

    def is_set(self):
        """Return true if and only if the internal flag is true."""
        return self._flag

    isSet = is_set

    def set(self):
        """Set the internal flag to true.

        All threads waiting for it to become true are awakened. Threads
        that call wait() once the flag is true will not block at all.

        """
        with self._cond:
            self._flag = True
            self._cond.notify_all()

    def clear(self):
        """Reset the internal flag to false.

        Subsequently, threads calling wait() will block until set() is called to
        set the internal flag to true again.

        """
        with self._cond:
            self._flag = False

    def wait(self, timeout=None):
        """Block until the internal flag is true.

        If the internal flag is true on entry, return immediately. Otherwise,
        block until another thread calls set() to set the flag to true, or until
        the optional timeout occurs.

        When the timeout argument is present and not None, it should be a
        floating point number specifying a timeout for the operation in seconds
        (or fractions thereof).

        This method returns the internal flag on exit, so it will always return
        True except if a timeout is given and the operation times out.

        """
        with self._cond:
            signaled = self._flag
            if not signaled:
                signaled = self._cond.wait(timeout)
            return signaled


# A barrier class.  Inspired in part by the pthread_barrier_* api and
# the CyclicBarrier class from Java.  See
# http://sourceware.org/pthreads-win32/manual/pthread_barrier_init.html and
# http://java.sun.com/j2se/1.5.0/docs/api/java/util/concurrent/
#        CyclicBarrier.html
# for information.
# We maintain two main states, 'filling' and 'draining' enabling the barrier
# to be cyclic.  Threads are not allowed into it until it has fully drained
# since the previous cycle.  In addition, a 'resetting' state exists which is
# similar to 'draining' except that threads leave with a BrokenBarrierError,
# and a 'broken' state in which all threads get the exception.
class Barrier:
    """Implements a Barrier.

    Useful for synchronizing a fixed number of threads at known synchronization
    points.  Threads block on 'wait()' and are simultaneously once they have all
    made that call.

    """

    def __init__(self, parties, action=None, timeout=None):
        """Create a barrier, initialised to 'parties' threads.

        'action' is a callable which, when supplied, will be called by one of
        the threads after they have all entered the barrier and just prior to
        releasing them all. If a 'timeout' is provided, it is uses as the
        default for all subsequent 'wait()' calls.

        """
        self._cond = Condition(Lock())
        self._action = action
        self._timeout = timeout
        self._parties = parties
        self._state = 0 #0 filling, 1, draining, -1 resetting, -2 broken
        self._count = 0

    def wait(self, timeout=None):
        """Wait for the barrier.

        When the specified number of threads have started waiting, they are all
        simultaneously awoken. If an 'action' was provided for the barrier, one
        of the threads will have executed that callback prior to returning.
        Returns an individual index number from 0 to 'parties-1'.

        """
        if timeout is None:
            timeout = self._timeout
        with self._cond:
            self._enter() # Block while the barrier drains.
            index = self._count
            self._count += 1
            try:
                if index + 1 == self._parties:
                    # We release the barrier
                    self._release()
                else:
                    # We wait until someone releases us
                    self._wait(timeout)
                return index
            finally:
                self._count -= 1
                # Wake up any threads waiting for barrier to drain.
                self._exit()

    # Block until the barrier is ready for us, or raise an exception
    # if it is broken.
    def _enter(self):
        while self._state in (-1, 1):
            # It is draining or resetting, wait until done
            self._cond.wait()
        #see if the barrier is in a broken state
        if self._state < 0:
            raise BrokenBarrierError
        assert self._state == 0

    # Optionally run the 'action' and release the threads waiting
    # in the barrier.
    def _release(self):
        try:
            if self._action:
                self._action()
            # enter draining state
            self._state = 1
            self._cond.notify_all()
        except:
            #an exception during the _action handler.  Break and reraise
            self._break()
            raise

    # Wait in the barrier until we are relased.  Raise an exception
    # if the barrier is reset or broken.
    def _wait(self, timeout):
        if not self._cond.wait_for(lambda : self._state != 0, timeout):
            #timed out.  Break the barrier
            self._break()
            raise BrokenBarrierError
        if self._state < 0:
            raise BrokenBarrierError
        assert self._state == 1

    # If we are the last thread to exit the barrier, signal any threads
    # waiting for the barrier to drain.
    def _exit(self):
        if self._count == 0:
            if self._state in (-1, 1):
                #resetting or draining
                self._state = 0
                self._cond.notify_all()

    def reset(self):
        """Reset the barrier to the initial state.

        Any threads currently waiting will get the BrokenBarrier exception
        raised.

        """
        with self._cond:
            if self._count > 0:
                if self._state == 0:
                    #reset the barrier, waking up threads
                    self._state = -1
                elif self._state == -2:
                    #was broken, set it to reset state
                    #which clears when the last thread exits
                    self._state = -1
            else:
                self._state = 0
            self._cond.notify_all()

    def abort(self):
        """Place the barrier into a 'broken' state.

        Useful in case of error.  Any currently waiting threads and threads
        attempting to 'wait()' will have BrokenBarrierError raised.

        """
        with self._cond:
            self._break()

    def _break(self):
        # An internal error was detected.  The barrier is set to
        # a broken state all parties awakened.
        self._state = -2
        self._cond.notify_all()

    @property
    def parties(self):
        """Return the number of threads required to trip the barrier."""
        return self._parties

    @property
    def n_waiting(self):
        """Return the number of threads currently waiting at the barrier."""
        # We don't need synchronization here since this is an ephemeral result
        # anyway.  It returns the correct value in the steady state.
        if self._state == 0:
            return self._count
        return 0

    @property
    def broken(self):
        """Return True if the barrier is in a broken state."""
        return self._state == -2

# exception raised by the Barrier class
class BrokenBarrierError(RuntimeError):
    pass


# Helper to generate new thread names
_counter = _count().__next__
_counter() # Consume 0 so first non-main thread has id 1.
def _newname(template="Thread-%d"):
    return template % _counter()

# Active thread administration
_active_limbo_lock = _allocate_lock()
_active = {}    # maps thread id to Thread object
_limbo = {}
_dangling = WeakSet()

# Main class for threads

class Thread:
    """A class that represents a thread of control.

    This class can be safely subclassed in a limited fashion. There are two ways
    to specify the activity: by passing a callable object to the constructor, or
    by overriding the run() method in a subclass.

    """

    _initialized = False
    # Need to store a reference to sys.exc_info for printing
    # out exceptions when a thread tries to use a global var. during interp.
    # shutdown and thus raises an exception about trying to perform some
    # operation on/with a NoneType
    _exc_info = _sys.exc_info
    # Keep sys.exc_clear too to clear the exception just before
    # allowing .join() to return.
    #XXX __exc_clear = _sys.exc_clear

    def __init__(self, group=None, target=None, name=None,
                 args=(), kwargs=None, *, daemon=None):
        """This constructor should always be called with keyword arguments. Arguments are:

        *group* should be None; reserved for future extension when a ThreadGroup
        class is implemented.

        *target* is the callable object to be invoked by the run()
        method. Defaults to None, meaning nothing is called.

        *name* is the thread name. By default, a unique name is constructed of
        the form "Thread-N" where N is a small decimal number.

        *args* is the argument tuple for the target invocation. Defaults to ().

        *kwargs* is a dictionary of keyword arguments for the target
        invocation. Defaults to {}.

        If a subclass overrides the constructor, it must make sure to invoke
        the base class constructor (Thread.__init__()) before doing anything
        else to the thread.

        """
        assert group is None, "group argument must be None for now"
        if kwargs is None:
            kwargs = {}
        self._target = target
        self._name = str(name or _newname())
        self._args = args
        self._kwargs = kwargs
        if daemon is not None:
            self._daemonic = daemon
        else:
            self._daemonic = current_thread().daemon
        self._ident = None
        self._tstate_lock = None
        self._started = Event()
        self._is_stopped = False
        self._initialized = True
        # sys.stderr is not stored in the class like
        # sys.exc_info since it can be changed between instances
        self._stderr = _sys.stderr
        # For debugging and _after_fork()
        _dangling.add(self)

    def _reset_internal_locks(self, is_alive):
        # private!  Called by _after_fork() to reset our internal locks as
        # they may be in an invalid state leading to a deadlock or crash.
        self._started._reset_internal_locks()
        if is_alive:
            self._set_tstate_lock()
        else:
            # The thread isn't alive after fork: it doesn't have a tstate
            # anymore.
            self._is_stopped = True
            self._tstate_lock = None

    def __repr__(self):
        assert self._initialized, "Thread.__init__() was not called"
        status = "initial"
        if self._started.is_set():
            status = "started"
        self.is_alive() # easy way to get ._is_stopped set when appropriate
        if self._is_stopped:
            status = "stopped"
        if self._daemonic:
            status += " daemon"
        if self._ident is not None:
            status += " %s" % self._ident
        return "<%s(%s, %s)>" % (self.__class__.__name__, self._name, status)

    def start(self):
        """Start the thread's activity.

        It must be called at most once per thread object. It arranges for the
        object's run() method to be invoked in a separate thread of control.

        This method will raise a RuntimeError if called more than once on the
        same thread object.

        """
        if not self._initialized:
            raise RuntimeError("thread.__init__() not called")

        if self._started.is_set():
            raise RuntimeError("threads can only be started once")
        with _active_limbo_lock:
            _limbo[self] = self
        try:
            _start_new_thread(self._bootstrap, ())
        except Exception:
            with _active_limbo_lock:
                del _limbo[self]
            raise
        self._started.wait()

    def run(self):
        """Method representing the thread's activity.

        You may override this method in a subclass. The standard run() method
        invokes the callable object passed to the object's constructor as the
        target argument, if any, with sequential and keyword arguments taken
        from the args and kwargs arguments, respectively.

        """
        try:
            if self._target:
                self._target(*self._args, **self._kwargs)
        finally:
            # Avoid a refcycle if the thread is running a function with
            # an argument that has a member that points to the thread.
            del self._target, self._args, self._kwargs

    def _bootstrap(self):
        # Wrapper around the real bootstrap code that ignores
        # exceptions during interpreter cleanup.  Those typically
        # happen when a daemon thread wakes up at an unfortunate
        # moment, finds the world around it destroyed, and raises some
        # random exception *** while trying to report the exception in
        # _bootstrap_inner() below ***.  Those random exceptions
        # don't help anybody, and they confuse users, so we suppress
        # them.  We suppress them only when it appears that the world
        # indeed has already been destroyed, so that exceptions in
        # _bootstrap_inner() during normal business hours are properly
        # reported.  Also, we only suppress them for daemonic threads;
        # if a non-daemonic encounters this, something else is wrong.
        try:
            self._bootstrap_inner()
        except:
            if self._daemonic and _sys is None:
                return
            raise

    def _set_ident(self):
        self._ident = get_ident()

    def _set_tstate_lock(self):
        """
        Set a lock object which will be released by the interpreter when
        the underlying thread state (see pystate.h) gets deleted.
        """
        self._tstate_lock = _set_sentinel()
        self._tstate_lock.acquire()

    def _bootstrap_inner(self):
        try:
            self._set_ident()
            self._set_tstate_lock()
            self._started.set()
            with _active_limbo_lock:
                _active[self._ident] = self
                del _limbo[self]

            if _trace_hook:
                _sys.settrace(_trace_hook)
            if _profile_hook:
                _sys.setprofile(_profile_hook)

            try:
                self.run()
            except SystemExit:
                pass
            except:
                # If sys.stderr is no more (most likely from interpreter
                # shutdown) use self._stderr.  Otherwise still use sys (as in
                # _sys) in case sys.stderr was redefined since the creation of
                # self.
                if _sys and _sys.stderr is not None:
                    print("Exception in thread %s:\n%s" %
                          (self.name, _format_exc()), file=self._stderr)
                elif self._stderr is not None:
                    # Do the best job possible w/o a huge amt. of code to
                    # approximate a traceback (code ideas from
                    # Lib/traceback.py)
                    exc_type, exc_value, exc_tb = self._exc_info()
                    try:
                        print((
                            "Exception in thread " + self.name +
                            " (most likely raised during interpreter shutdown):"), file=self._stderr)
                        print((
                            "Traceback (most recent call last):"), file=self._stderr)
                        while exc_tb:
                            print((
                                '  File "%s", line %s, in %s' %
                                (exc_tb.tb_frame.f_code.co_filename,
                                    exc_tb.tb_lineno,
                                    exc_tb.tb_frame.f_code.co_name)), file=self._stderr)
                            exc_tb = exc_tb.tb_next
                        print(("%s: %s" % (exc_type, exc_value)), file=self._stderr)
                    # Make sure that exc_tb gets deleted since it is a memory
                    # hog; deleting everything else is just for thoroughness
                    finally:
                        del exc_type, exc_value, exc_tb
            finally:
                # Prevent a race in
                # test_threading.test_no_refcycle_through_target when
                # the exception keeps the target alive past when we
                # assert that it's dead.
                #XXX self._exc_clear()
                pass
        finally:
            with _active_limbo_lock:
                try:
                    # We don't call self._delete() because it also
                    # grabs _active_limbo_lock.
                    del _active[get_ident()]
                except:
                    pass

    def _stop(self):
        # After calling ._stop(), .is_alive() returns False and .join() returns
        # immediately.  ._tstate_lock must be released before calling ._stop().
        #
        # Normal case:  C code at the end of the thread's life
        # (release_sentinel in _threadmodule.c) releases ._tstate_lock, and
        # that's detected by our ._wait_for_tstate_lock(), called by .join()
        # and .is_alive().  Any number of threads _may_ call ._stop()
        # simultaneously (for example, if multiple threads are blocked in
        # .join() calls), and they're not serialized.  That's harmless -
        # they'll just make redundant rebindings of ._is_stopped and
        # ._tstate_lock.  Obscure:  we rebind ._tstate_lock last so that the
        # "assert self._is_stopped" in ._wait_for_tstate_lock() always works
        # (the assert is executed only if ._tstate_lock is None).
        #
        # Special case:  _main_thread releases ._tstate_lock via this
        # module's _shutdown() function.
        lock = self._tstate_lock
        if lock is not None:
            assert not lock.locked()
        self._is_stopped = True
        self._tstate_lock = None

    def _delete(self):
        "Remove current thread from the dict of currently running threads."

        # Notes about running with _dummy_thread:
        #
        # Must take care to not raise an exception if _dummy_thread is being
        # used (and thus this module is being used as an instance of
        # dummy_threading).  _dummy_thread.get_ident() always returns -1 since
        # there is only one thread if _dummy_thread is being used.  Thus
        # len(_active) is always <= 1 here, and any Thread instance created
        # overwrites the (if any) thread currently registered in _active.
        #
        # An instance of _MainThread is always created by 'threading'.  This
        # gets overwritten the instant an instance of Thread is created; both
        # threads return -1 from _dummy_thread.get_ident() and thus have the
        # same key in the dict.  So when the _MainThread instance created by
        # 'threading' tries to clean itself up when atexit calls this method
        # it gets a KeyError if another Thread instance was created.
        #
        # This all means that KeyError from trying to delete something from
        # _active if dummy_threading is being used is a red herring.  But
        # since it isn't if dummy_threading is *not* being used then don't
        # hide the exception.

        try:
            with _active_limbo_lock:
                del _active[get_ident()]
                # There must not be any python code between the previous line
                # and after the lock is released.  Otherwise a tracing function
                # could try to acquire the lock again in the same thread, (in
                # current_thread()), and would block.
        except KeyError:
            if 'dummy_threading' not in _sys.modules:
                raise

    def join(self, timeout=None):
        """Wait until the thread terminates.

        This blocks the calling thread until the thread whose join() method is
        called terminates -- either normally or through an unhandled exception
        or until the optional timeout occurs.

        When the timeout argument is present and not None, it should be a
        floating point number specifying a timeout for the operation in seconds
        (or fractions thereof). As join() always returns None, you must call
        isAlive() after join() to decide whether a timeout happened -- if the
        thread is still alive, the join() call timed out.

        When the timeout argument is not present or None, the operation will
        block until the thread terminates.

        A thread can be join()ed many times.

        join() raises a RuntimeError if an attempt is made to join the current
        thread as that would cause a deadlock. It is also an error to join() a
        thread before it has been started and attempts to do so raises the same
        exception.

        """
        if not self._initialized:
            raise RuntimeError("Thread.__init__() not called")
        if not self._started.is_set():
            raise RuntimeError("cannot join thread before it is started")
        if self is current_thread():
            raise RuntimeError("cannot join current thread")

        if timeout is None:
            self._wait_for_tstate_lock()
        else:
            # the behavior of a negative timeout isn't documented, but
            # historically .join(timeout=x) for x<0 has acted as if timeout=0
            self._wait_for_tstate_lock(timeout=max(timeout, 0))

    def _wait_for_tstate_lock(self, block=True, timeout=-1):
        # Issue #18808: wait for the thread state to be gone.
        # At the end of the thread's life, after all knowledge of the thread
        # is removed from C data structures, C code releases our _tstate_lock.
        # This method passes its arguments to _tstate_lock.aquire().
        # If the lock is acquired, the C code is done, and self._stop() is
        # called.  That sets ._is_stopped to True, and ._tstate_lock to None.
        lock = self._tstate_lock
        if lock is None:  # already determined that the C code is done
            assert self._is_stopped
        elif lock.acquire(block, timeout):
            lock.release()
            self._stop()

    @property
    def name(self):
        """A string used for identification purposes only.

        It has no semantics. Multiple threads may be given the same name. The
        initial name is set by the constructor.

        """
        assert self._initialized, "Thread.__init__() not called"
        return self._name

    @name.setter
    def name(self, name):
        assert self._initialized, "Thread.__init__() not called"
        self._name = str(name)

    @property
    def ident(self):
        """Thread identifier of this thread or None if it has not been started.

        This is a nonzero integer. See the thread.get_ident() function. Thread
        identifiers may be recycled when a thread exits and another thread is
        created. The identifier is available even after the thread has exited.

        """
        assert self._initialized, "Thread.__init__() not called"
        return self._ident

    def is_alive(self):
        """Return whether the thread is alive.

        This method returns True just before the run() method starts until just
        after the run() method terminates. The module function enumerate()
        returns a list of all alive threads.

        """
        assert self._initialized, "Thread.__init__() not called"
        if self._is_stopped or not self._started.is_set():
            return False
        self._wait_for_tstate_lock(False)
        return not self._is_stopped

    isAlive = is_alive

    @property
    def daemon(self):
        """A boolean value indicating whether this thread is a daemon thread.

        This must be set before start() is called, otherwise RuntimeError is
        raised. Its initial value is inherited from the creating thread; the
        main thread is not a daemon thread and therefore all threads created in
        the main thread default to daemon = False.

        The entire Python program exits when no alive non-daemon threads are
        left.

        """
        assert self._initialized, "Thread.__init__() not called"
        return self._daemonic

    @daemon.setter
    def daemon(self, daemonic):
        if not self._initialized:
            raise RuntimeError("Thread.__init__() not called")
        if self._started.is_set():
            raise RuntimeError("cannot set daemon status of active thread")
        self._daemonic = daemonic

    def isDaemon(self):
        return self.daemon

    def setDaemon(self, daemonic):
        self.daemon = daemonic

    def getName(self):
        return self.name

    def setName(self, name):
        self.name = name

# The timer class was contributed by Itamar Shtull-Trauring

class Timer(Thread):
    """Call a function after a specified number of seconds:

            t = Timer(30.0, f, args=None, kwargs=None)
            t.start()
            t.cancel()     # stop the timer's action if it's still waiting

    """

    def __init__(self, interval, function, args=None, kwargs=None):
        Thread.__init__(self)
        self.interval = interval
        self.function = function
        self.args = args if args is not None else []
        self.kwargs = kwargs if kwargs is not None else {}
        self.finished = Event()

    def cancel(self):
        """Stop the timer if it hasn't finished yet."""
        self.finished.set()

    def run(self):
        self.finished.wait(self.interval)
        if not self.finished.is_set():
            self.function(*self.args, **self.kwargs)
        self.finished.set()

# Special thread class to represent the main thread
# This is garbage collected through an exit handler

class _MainThread(Thread):

    def __init__(self):
        Thread.__init__(self, name="MainThread", daemon=False)
        self._set_tstate_lock()
        self._started.set()
        self._set_ident()
        with _active_limbo_lock:
            _active[self._ident] = self


# Dummy thread class to represent threads not started here.
# These aren't garbage collected when they die, nor can they be waited for.
# If they invoke anything in threading.py that calls current_thread(), they
# leave an entry in the _active dict forever after.
# Their purpose is to return *something* from current_thread().
# They are marked as daemon threads so we won't wait for them
# when we exit (conform previous semantics).

class _DummyThread(Thread):

    def __init__(self):
        Thread.__init__(self, name=_newname("Dummy-%d"), daemon=True)

        self._started.set()
        self._set_ident()
        with _active_limbo_lock:
            _active[self._ident] = self

    def _stop(self):
        pass

    def join(self, timeout=None):
        assert False, "cannot join a dummy thread"


# Global API functions

def current_thread():
    """Return the current Thread object, corresponding to the caller's thread of control.

    If the caller's thread of control was not created through the threading
    module, a dummy thread object with limited functionality is returned.

    """
    try:
        return _active[get_ident()]
    except KeyError:
        return _DummyThread()

currentThread = current_thread

def active_count():
    """Return the number of Thread objects currently alive.

    The returned count is equal to the length of the list returned by
    enumerate().

    """
    with _active_limbo_lock:
        return len(_active) + len(_limbo)

activeCount = active_count

def _enumerate():
    # Same as enumerate(), but without the lock. Internal use only.
    return list(_active.values()) + list(_limbo.values())

def enumerate():
    """Return a list of all Thread objects currently alive.

    The list includes daemonic threads, dummy thread objects created by
    current_thread(), and the main thread. It excludes terminated threads and
    threads that have not yet been started.

    """
    with _active_limbo_lock:
        return list(_active.values()) + list(_limbo.values())

from _thread import stack_size

# Create the main thread object,
# and make it available for the interpreter
# (Py_Main) as threading._shutdown.

_main_thread = _MainThread()

def _shutdown():
    # Obscure:  other threads may be waiting to join _main_thread.  That's
    # dubious, but some code does it.  We can't wait for C code to release
    # the main thread's tstate_lock - that won't happen until the interpreter
    # is nearly dead.  So we release it here.  Note that just calling _stop()
    # isn't enough:  other threads may already be waiting on _tstate_lock.
    tlock = _main_thread._tstate_lock
    # The main thread isn't finished yet, so its thread state lock can't have
    # been released.
    assert tlock is not None
    assert tlock.locked()
    tlock.release()
    _main_thread._stop()
    t = _pickSomeNonDaemonThread()
    while t:
        t.join()
        t = _pickSomeNonDaemonThread()
    _main_thread._delete()

def _pickSomeNonDaemonThread():
    for t in enumerate():
        if not t.daemon and t.is_alive():
            return t
    return None

def main_thread():
    """Return the main thread object.

    In normal conditions, the main thread is the thread from which the
    Python interpreter was started.
    """
    return _main_thread

# get thread-local implementation, either from the thread
# module, or from the python fallback

try:
    from _thread import _local as local
except ImportError:
    from _threading_local import local


def _after_fork():
    # This function is called by Python/ceval.c:PyEval_ReInitThreads which
    # is called from PyOS_AfterFork.  Here we cleanup threading module state
    # that should not exist after a fork.

    # Reset _active_limbo_lock, in case we forked while the lock was held
    # by another (non-forked) thread.  http://bugs.python.org/issue874900
    global _active_limbo_lock, _main_thread
    _active_limbo_lock = _allocate_lock()

    # fork() only copied the current thread; clear references to others.
    new_active = {}
    current = current_thread()
    _main_thread = current
    with _active_limbo_lock:
        # Dangling thread instances must still have their locks reset,
        # because someone may join() them.
        threads = set(_enumerate())
        threads.update(_dangling)
        for thread in threads:
            # Any lock/condition variable may be currently locked or in an
            # invalid state, so we reinitialize them.
            if thread is current:
                # There is only one active thread. We reset the ident to
                # its new value since it can have changed.
                thread._reset_internal_locks(True)
                ident = get_ident()
                thread._ident = ident
                new_active[ident] = thread
            else:
                # All the others are already stopped.
                thread._reset_internal_locks(False)
                thread._stop()

        _limbo.clear()
        _active.clear()
        _active.update(new_active)
        assert len(_active) == 1

Rosenblum TV: Video training, virtual workshops, classes, tutorials
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  • About
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    • CBS News
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  • The Power of Storytelling
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  • Michael on Media
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  • About
  • What We Do
  • Our Clients
  • Case Studies
    • The BBC
    • CBS News
    • New York Times Television
    • Spectrum News
    • The Newark Star-Ledger
    • The United Nations
    • McGraw/Hill
    • Oyster Yachts
    • Scottish Environmental Protection Agency
  • The Power of Storytelling
  • Why iPhones?
  • Michael on Media
  • Books
  • Contact

RE-INVENTING THE TELEVISION NEWS BUSINESS*

A revolution in video storytelling

Creating entirely new & cost-effective production methods

From the world leaders in video production training and the creators of Character Driven Storytelling™

*and every other business that uses video

WHAT WE DO

Over the past 35 years, we have designed, built or restructured some of the most powerful news and journalism companies in the world.

We replace the traditional TV news ‘crew’ with one highly trained journalist, working alone with nothing but an iPhone.

No more TV news ‘crews’, no editors and no field producers.

This is television news done the way newspaper journalism is done – one reporter with their electronic pad and pencil.

In doing this, we can cut the cost of production by as much as 75% while increasing ratings and audience engagement.

In the place of conventional TV news ‘packages’ – ie, reporter stand up, interview, b-roll, man on the street, we marry great journalism with Netflix and Hollywood storytelling.

It’s a combination that works.

We have taken most of our clients to #1 in their respective markets.

And it’s not just for news. Any company, any profit, any NGO and anyone else who is online needs to tell their story in compelling yet cost-effective video. We can teach you to do that. Either in person or virtually.

EXAMPLES OF WHAT WE CAN TEACH YOUR STAFF TO PRODUCE

ITAY HOD

Itay Hod, MMJ with KPIX/CBS in San Francisco, took the 5-Day Intensive Video Storytelling Bootcamp in 2018.

Because he works alone, with only an iPhone, he was able to embed himself with a homeless family.

Here’s the story he produced in a one-day turn.

KIET DO

Kiet Do, an MMJ with KPIX/CBS in San Francisco, took the 5-Day Intensive Video Storytelling Bootcamp in 2021.

Here is a story he produced, all on his own, with only an iPhone and in a one-day turn.

TAYLOR SCHAUB

Taylor Schaub, an MMJ with Spectrum News 1 in LA, took the 5-Day Intensive Video Storytelling Bootcamp in 2023.

Here is a story he turned in only one day, using only an iPhone. It was the first video story he ever did and it was nominated for an Emmy.

THE BOOTCAMP

How do we convert stations and whole networks to working in this way?

Since 1988, we have run intensive 5-Day Video Storytelling Bootcamps

We have done these all over the world.

These are hands-on bootcamps, and participants learn an entirely new way of creating TV news stories.

-We shoot at a 3:1 ratio or lower, so turnaround times are fast.

-We go directly from camera to timelilne and edit – no written scripts.  We work in the medium of pictures and sound.

-We are entirely character-driven.

-We are driven by pictures and real events.

-We are focused almost entirely on ’the viewer experience’.

Since 1988, more than 70,000 journalists around the world have taken our bootcamps, either in person on virtualy.

Case Studies

CBS Case Study Logos
CBS News

We have started to work with CBS News, bringing our ideas of character-driven storytelling to one of the most successful and biggest networks in the United States. Since beginning to work with them ratings have climbed and more importantly, audience engagement is through the ceiling.

Learn More
NYT Case Study Logos
New York Times Television

We started New York Times Television in 1990 and it was the first paper to be brought into the world of TV. It quickly became one of the most successful non-fiction production companies in the United States. The series and documentaries we produced won many awards including multiple Emmys.

Learn More
BBC Case Study Logos
The BBC

We have been working with the BBC since the year 2000 helping to convert their national news network to our visual storytelling technique. Most recently we have trained teams from their sports, documentaries, and comedy divisions to make character-driven stories using only smartphones.

Learn More
Spectrum Case Study Logos
Spectrum News

For the past five years we have worked with Spectrum News to introduce and train their journalists on visual, character driven storytelling using smartphones helping to create a different kind of local news for their network of 24-Hour News Stations across the United States.

Learn More
UN Case Study Logos
The United Nations

In 2006, we were approached by the United Nations. Rather than rely on news outlets, it would be much easier to train the field operatives to produce their own stories. We spent two years working with the UN, training more than 100 of their staff in bootcamps in Geneva and Nairobi.

Learn More
Star Ledger Case Study Logos
The Newark Star-Ledger

We trained 50 print reporters at the paper to shoot and tell their own stories, in conjunction with their print work. We built a TV newsroom in their existing print newsroom – you could not ask for a better set and they began to live stream their stories in conjunction with their print work.

Learn More
Mcgraw Hill Case Study Logos
Mcgraw Hill

We spent two years with McGraw Hill, training more than 150 of their staffers, making them completely video literate. McGraw/Hill media properties we transit included Business Week, Aviation Week, (what was the name of the architecture magazine), and JD Power and Associates.

Learn More
VOA Case Study Logos
Voice of America

In 1990, we were approached by The Voice of America, the official broadcasting agency for the United States Government. When we met with VOA, they were only a short wave radio broadcaster, but working with them, we took them into television, launching VOA-TV.

Learn More
Oyster Case Study Logos
Oyster Yachts

British based Oyster Yachts makes some of the finest yachts in the world. Like every other company, they had to find a way to feed the never-ending video demands of social media – sites like Instagram and TikTok. We trained the Oyster staff to tell their own stories, using only iPhones.

Learn More
SEPA Case Study Logos
Scottish Environmental Protection Agency

We were approached by SEPA, the Scottish Environmental Protection Agency because they had to continually find a way to ‘feed the media beast’. The result was that SEPA was able to tell their own stories, whenever they wanted, and at almost no additional cost.

Learn More
Image 11-11-22 at 6.25 PM

Michael on Media

Michael Rosenblum has been writing about the media since 1988. His work and ideas have appeared in The Guardian, The Huffington Post, Ilkeston Life and many other publications.

He has been blogging regularly for the past 35 years on this subject. Having taught media studies at Columbia University, NYU and now the University of Oxford, he is considered an expert on this subject.

Continue reading this post or look back at previous posts.

Read More

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