Current File : //opt/rh/rh-python35/root/lib64/python3.5/heapq.py
"""Heap queue algorithm (a.k.a. priority queue).
Heaps are arrays for which a[k] <= a[2*k+1] and a[k] <= a[2*k+2] for
all k, counting elements from 0. For the sake of comparison,
non-existing elements are considered to be infinite. The interesting
property of a heap is that a[0] is always its smallest element.
Usage:
heap = [] # creates an empty heap
heappush(heap, item) # pushes a new item on the heap
item = heappop(heap) # pops the smallest item from the heap
item = heap[0] # smallest item on the heap without popping it
heapify(x) # transforms list into a heap, in-place, in linear time
item = heapreplace(heap, item) # pops and returns smallest item, and adds
# new item; the heap size is unchanged
Our API differs from textbook heap algorithms as follows:
- We use 0-based indexing. This makes the relationship between the
index for a node and the indexes for its children slightly less
obvious, but is more suitable since Python uses 0-based indexing.
- Our heappop() method returns the smallest item, not the largest.
These two make it possible to view the heap as a regular Python list
without surprises: heap[0] is the smallest item, and heap.sort()
maintains the heap invariant!
"""
# Original code by Kevin O'Connor, augmented by Tim Peters and Raymond Hettinger
__about__ = """Heap queues
[explanation by François Pinard]
Heaps are arrays for which a[k] <= a[2*k+1] and a[k] <= a[2*k+2] for
all k, counting elements from 0. For the sake of comparison,
non-existing elements are considered to be infinite. The interesting
property of a heap is that a[0] is always its smallest element.
The strange invariant above is meant to be an efficient memory
representation for a tournament. The numbers below are `k', not a[k]:
0
1 2
3 4 5 6
7 8 9 10 11 12 13 14
15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
In the tree above, each cell `k' is topping `2*k+1' and `2*k+2'. In
an usual binary tournament we see in sports, each cell is the winner
over the two cells it tops, and we can trace the winner down the tree
to see all opponents s/he had. However, in many computer applications
of such tournaments, we do not need to trace the history of a winner.
To be more memory efficient, when a winner is promoted, we try to
replace it by something else at a lower level, and the rule becomes
that a cell and the two cells it tops contain three different items,
but the top cell "wins" over the two topped cells.
If this heap invariant is protected at all time, index 0 is clearly
the overall winner. The simplest algorithmic way to remove it and
find the "next" winner is to move some loser (let's say cell 30 in the
diagram above) into the 0 position, and then percolate this new 0 down
the tree, exchanging values, until the invariant is re-established.
This is clearly logarithmic on the total number of items in the tree.
By iterating over all items, you get an O(n ln n) sort.
A nice feature of this sort is that you can efficiently insert new
items while the sort is going on, provided that the inserted items are
not "better" than the last 0'th element you extracted. This is
especially useful in simulation contexts, where the tree holds all
incoming events, and the "win" condition means the smallest scheduled
time. When an event schedule other events for execution, they are
scheduled into the future, so they can easily go into the heap. So, a
heap is a good structure for implementing schedulers (this is what I
used for my MIDI sequencer :-).
Various structures for implementing schedulers have been extensively
studied, and heaps are good for this, as they are reasonably speedy,
the speed is almost constant, and the worst case is not much different
than the average case. However, there are other representations which
are more efficient overall, yet the worst cases might be terrible.
Heaps are also very useful in big disk sorts. You most probably all
know that a big sort implies producing "runs" (which are pre-sorted
sequences, which size is usually related to the amount of CPU memory),
followed by a merging passes for these runs, which merging is often
very cleverly organised[1]. It is very important that the initial
sort produces the longest runs possible. Tournaments are a good way
to that. If, using all the memory available to hold a tournament, you
replace and percolate items that happen to fit the current run, you'll
produce runs which are twice the size of the memory for random input,
and much better for input fuzzily ordered.
Moreover, if you output the 0'th item on disk and get an input which
may not fit in the current tournament (because the value "wins" over
the last output value), it cannot fit in the heap, so the size of the
heap decreases. The freed memory could be cleverly reused immediately
for progressively building a second heap, which grows at exactly the
same rate the first heap is melting. When the first heap completely
vanishes, you switch heaps and start a new run. Clever and quite
effective!
In a word, heaps are useful memory structures to know. I use them in
a few applications, and I think it is good to keep a `heap' module
around. :-)
--------------------
[1] The disk balancing algorithms which are current, nowadays, are
more annoying than clever, and this is a consequence of the seeking
capabilities of the disks. On devices which cannot seek, like big
tape drives, the story was quite different, and one had to be very
clever to ensure (far in advance) that each tape movement will be the
most effective possible (that is, will best participate at
"progressing" the merge). Some tapes were even able to read
backwards, and this was also used to avoid the rewinding time.
Believe me, real good tape sorts were quite spectacular to watch!
From all times, sorting has always been a Great Art! :-)
"""
__all__ = ['heappush', 'heappop', 'heapify', 'heapreplace', 'merge',
'nlargest', 'nsmallest', 'heappushpop']
def heappush(heap, item):
"""Push item onto heap, maintaining the heap invariant."""
heap.append(item)
_siftdown(heap, 0, len(heap)-1)
def heappop(heap):
"""Pop the smallest item off the heap, maintaining the heap invariant."""
lastelt = heap.pop() # raises appropriate IndexError if heap is empty
if heap:
returnitem = heap[0]
heap[0] = lastelt
_siftup(heap, 0)
return returnitem
return lastelt
def heapreplace(heap, item):
"""Pop and return the current smallest value, and add the new item.
This is more efficient than heappop() followed by heappush(), and can be
more appropriate when using a fixed-size heap. Note that the value
returned may be larger than item! That constrains reasonable uses of
this routine unless written as part of a conditional replacement:
if item > heap[0]:
item = heapreplace(heap, item)
"""
returnitem = heap[0] # raises appropriate IndexError if heap is empty
heap[0] = item
_siftup(heap, 0)
return returnitem
def heappushpop(heap, item):
"""Fast version of a heappush followed by a heappop."""
if heap and heap[0] < item:
item, heap[0] = heap[0], item
_siftup(heap, 0)
return item
def heapify(x):
"""Transform list into a heap, in-place, in O(len(x)) time."""
n = len(x)
# Transform bottom-up. The largest index there's any point to looking at
# is the largest with a child index in-range, so must have 2*i + 1 < n,
# or i < (n-1)/2. If n is even = 2*j, this is (2*j-1)/2 = j-1/2 so
# j-1 is the largest, which is n//2 - 1. If n is odd = 2*j+1, this is
# (2*j+1-1)/2 = j so j-1 is the largest, and that's again n//2-1.
for i in reversed(range(n//2)):
_siftup(x, i)
def _heappop_max(heap):
"""Maxheap version of a heappop."""
lastelt = heap.pop() # raises appropriate IndexError if heap is empty
if heap:
returnitem = heap[0]
heap[0] = lastelt
_siftup_max(heap, 0)
return returnitem
return lastelt
def _heapreplace_max(heap, item):
"""Maxheap version of a heappop followed by a heappush."""
returnitem = heap[0] # raises appropriate IndexError if heap is empty
heap[0] = item
_siftup_max(heap, 0)
return returnitem
def _heapify_max(x):
"""Transform list into a maxheap, in-place, in O(len(x)) time."""
n = len(x)
for i in reversed(range(n//2)):
_siftup_max(x, i)
# 'heap' is a heap at all indices >= startpos, except possibly for pos. pos
# is the index of a leaf with a possibly out-of-order value. Restore the
# heap invariant.
def _siftdown(heap, startpos, pos):
newitem = heap[pos]
# Follow the path to the root, moving parents down until finding a place
# newitem fits.
while pos > startpos:
parentpos = (pos - 1) >> 1
parent = heap[parentpos]
if newitem < parent:
heap[pos] = parent
pos = parentpos
continue
break
heap[pos] = newitem
# The child indices of heap index pos are already heaps, and we want to make
# a heap at index pos too. We do this by bubbling the smaller child of
# pos up (and so on with that child's children, etc) until hitting a leaf,
# then using _siftdown to move the oddball originally at index pos into place.
#
# We *could* break out of the loop as soon as we find a pos where newitem <=
# both its children, but turns out that's not a good idea, and despite that
# many books write the algorithm that way. During a heap pop, the last array
# element is sifted in, and that tends to be large, so that comparing it
# against values starting from the root usually doesn't pay (= usually doesn't
# get us out of the loop early). See Knuth, Volume 3, where this is
# explained and quantified in an exercise.
#
# Cutting the # of comparisons is important, since these routines have no
# way to extract "the priority" from an array element, so that intelligence
# is likely to be hiding in custom comparison methods, or in array elements
# storing (priority, record) tuples. Comparisons are thus potentially
# expensive.
#
# On random arrays of length 1000, making this change cut the number of
# comparisons made by heapify() a little, and those made by exhaustive
# heappop() a lot, in accord with theory. Here are typical results from 3
# runs (3 just to demonstrate how small the variance is):
#
# Compares needed by heapify Compares needed by 1000 heappops
# -------------------------- --------------------------------
# 1837 cut to 1663 14996 cut to 8680
# 1855 cut to 1659 14966 cut to 8678
# 1847 cut to 1660 15024 cut to 8703
#
# Building the heap by using heappush() 1000 times instead required
# 2198, 2148, and 2219 compares: heapify() is more efficient, when
# you can use it.
#
# The total compares needed by list.sort() on the same lists were 8627,
# 8627, and 8632 (this should be compared to the sum of heapify() and
# heappop() compares): list.sort() is (unsurprisingly!) more efficient
# for sorting.
def _siftup(heap, pos):
endpos = len(heap)
startpos = pos
newitem = heap[pos]
# Bubble up the smaller child until hitting a leaf.
childpos = 2*pos + 1 # leftmost child position
while childpos < endpos:
# Set childpos to index of smaller child.
rightpos = childpos + 1
if rightpos < endpos and not heap[childpos] < heap[rightpos]:
childpos = rightpos
# Move the smaller child up.
heap[pos] = heap[childpos]
pos = childpos
childpos = 2*pos + 1
# The leaf at pos is empty now. Put newitem there, and bubble it up
# to its final resting place (by sifting its parents down).
heap[pos] = newitem
_siftdown(heap, startpos, pos)
def _siftdown_max(heap, startpos, pos):
'Maxheap variant of _siftdown'
newitem = heap[pos]
# Follow the path to the root, moving parents down until finding a place
# newitem fits.
while pos > startpos:
parentpos = (pos - 1) >> 1
parent = heap[parentpos]
if parent < newitem:
heap[pos] = parent
pos = parentpos
continue
break
heap[pos] = newitem
def _siftup_max(heap, pos):
'Maxheap variant of _siftup'
endpos = len(heap)
startpos = pos
newitem = heap[pos]
# Bubble up the larger child until hitting a leaf.
childpos = 2*pos + 1 # leftmost child position
while childpos < endpos:
# Set childpos to index of larger child.
rightpos = childpos + 1
if rightpos < endpos and not heap[rightpos] < heap[childpos]:
childpos = rightpos
# Move the larger child up.
heap[pos] = heap[childpos]
pos = childpos
childpos = 2*pos + 1
# The leaf at pos is empty now. Put newitem there, and bubble it up
# to its final resting place (by sifting its parents down).
heap[pos] = newitem
_siftdown_max(heap, startpos, pos)
def merge(*iterables, key=None, reverse=False):
'''Merge multiple sorted inputs into a single sorted output.
Similar to sorted(itertools.chain(*iterables)) but returns a generator,
does not pull the data into memory all at once, and assumes that each of
the input streams is already sorted (smallest to largest).
>>> list(merge([1,3,5,7], [0,2,4,8], [5,10,15,20], [], [25]))
[0, 1, 2, 3, 4, 5, 5, 7, 8, 10, 15, 20, 25]
If *key* is not None, applies a key function to each element to determine
its sort order.
>>> list(merge(['dog', 'horse'], ['cat', 'fish', 'kangaroo'], key=len))
['dog', 'cat', 'fish', 'horse', 'kangaroo']
'''
h = []
h_append = h.append
if reverse:
_heapify = _heapify_max
_heappop = _heappop_max
_heapreplace = _heapreplace_max
direction = -1
else:
_heapify = heapify
_heappop = heappop
_heapreplace = heapreplace
direction = 1
if key is None:
for order, it in enumerate(map(iter, iterables)):
try:
next = it.__next__
h_append([next(), order * direction, next])
except StopIteration:
pass
_heapify(h)
while len(h) > 1:
try:
while True:
value, order, next = s = h[0]
yield value
s[0] = next() # raises StopIteration when exhausted
_heapreplace(h, s) # restore heap condition
except StopIteration:
_heappop(h) # remove empty iterator
if h:
# fast case when only a single iterator remains
value, order, next = h[0]
yield value
yield from next.__self__
return
for order, it in enumerate(map(iter, iterables)):
try:
next = it.__next__
value = next()
h_append([key(value), order * direction, value, next])
except StopIteration:
pass
_heapify(h)
while len(h) > 1:
try:
while True:
key_value, order, value, next = s = h[0]
yield value
value = next()
s[0] = key(value)
s[2] = value
_heapreplace(h, s)
except StopIteration:
_heappop(h)
if h:
key_value, order, value, next = h[0]
yield value
yield from next.__self__
# Algorithm notes for nlargest() and nsmallest()
# ==============================================
#
# Make a single pass over the data while keeping the k most extreme values
# in a heap. Memory consumption is limited to keeping k values in a list.
#
# Measured performance for random inputs:
#
# number of comparisons
# n inputs k-extreme values (average of 5 trials) % more than min()
# ------------- ---------------- --------------------- -----------------
# 1,000 100 3,317 231.7%
# 10,000 100 14,046 40.5%
# 100,000 100 105,749 5.7%
# 1,000,000 100 1,007,751 0.8%
# 10,000,000 100 10,009,401 0.1%
#
# Theoretical number of comparisons for k smallest of n random inputs:
#
# Step Comparisons Action
# ---- -------------------------- ---------------------------
# 1 1.66 * k heapify the first k-inputs
# 2 n - k compare remaining elements to top of heap
# 3 k * (1 + lg2(k)) * ln(n/k) replace the topmost value on the heap
# 4 k * lg2(k) - (k/2) final sort of the k most extreme values
#
# Combining and simplifying for a rough estimate gives:
#
# comparisons = n + k * (log(k, 2) * log(n/k) + log(k, 2) + log(n/k))
#
# Computing the number of comparisons for step 3:
# -----------------------------------------------
# * For the i-th new value from the iterable, the probability of being in the
# k most extreme values is k/i. For example, the probability of the 101st
# value seen being in the 100 most extreme values is 100/101.
# * If the value is a new extreme value, the cost of inserting it into the
# heap is 1 + log(k, 2).
# * The probability times the cost gives:
# (k/i) * (1 + log(k, 2))
# * Summing across the remaining n-k elements gives:
# sum((k/i) * (1 + log(k, 2)) for i in range(k+1, n+1))
# * This reduces to:
# (H(n) - H(k)) * k * (1 + log(k, 2))
# * Where H(n) is the n-th harmonic number estimated by:
# gamma = 0.5772156649
# H(n) = log(n, e) + gamma + 1 / (2 * n)
# http://en.wikipedia.org/wiki/Harmonic_series_(mathematics)#Rate_of_divergence
# * Substituting the H(n) formula:
# comparisons = k * (1 + log(k, 2)) * (log(n/k, e) + (1/n - 1/k) / 2)
#
# Worst-case for step 3:
# ----------------------
# In the worst case, the input data is reversed sorted so that every new element
# must be inserted in the heap:
#
# comparisons = 1.66 * k + log(k, 2) * (n - k)
#
# Alternative Algorithms
# ----------------------
# Other algorithms were not used because they:
# 1) Took much more auxiliary memory,
# 2) Made multiple passes over the data.
# 3) Made more comparisons in common cases (small k, large n, semi-random input).
# See the more detailed comparison of approach at:
# http://code.activestate.com/recipes/577573-compare-algorithms-for-heapqsmallest
def nsmallest(n, iterable, key=None):
"""Find the n smallest elements in a dataset.
Equivalent to: sorted(iterable, key=key)[:n]
"""
# Short-cut for n==1 is to use min()
if n == 1:
it = iter(iterable)
sentinel = object()
if key is None:
result = min(it, default=sentinel)
else:
result = min(it, default=sentinel, key=key)
return [] if result is sentinel else [result]
# When n>=size, it's faster to use sorted()
try:
size = len(iterable)
except (TypeError, AttributeError):
pass
else:
if n >= size:
return sorted(iterable, key=key)[:n]
# When key is none, use simpler decoration
if key is None:
it = iter(iterable)
# put the range(n) first so that zip() doesn't
# consume one too many elements from the iterator
result = [(elem, i) for i, elem in zip(range(n), it)]
if not result:
return result
_heapify_max(result)
top = result[0][0]
order = n
_heapreplace = _heapreplace_max
for elem in it:
if elem < top:
_heapreplace(result, (elem, order))
top = result[0][0]
order += 1
result.sort()
return [r[0] for r in result]
# General case, slowest method
it = iter(iterable)
result = [(key(elem), i, elem) for i, elem in zip(range(n), it)]
if not result:
return result
_heapify_max(result)
top = result[0][0]
order = n
_heapreplace = _heapreplace_max
for elem in it:
k = key(elem)
if k < top:
_heapreplace(result, (k, order, elem))
top = result[0][0]
order += 1
result.sort()
return [r[2] for r in result]
def nlargest(n, iterable, key=None):
"""Find the n largest elements in a dataset.
Equivalent to: sorted(iterable, key=key, reverse=True)[:n]
"""
# Short-cut for n==1 is to use max()
if n == 1:
it = iter(iterable)
sentinel = object()
if key is None:
result = max(it, default=sentinel)
else:
result = max(it, default=sentinel, key=key)
return [] if result is sentinel else [result]
# When n>=size, it's faster to use sorted()
try:
size = len(iterable)
except (TypeError, AttributeError):
pass
else:
if n >= size:
return sorted(iterable, key=key, reverse=True)[:n]
# When key is none, use simpler decoration
if key is None:
it = iter(iterable)
result = [(elem, i) for i, elem in zip(range(0, -n, -1), it)]
if not result:
return result
heapify(result)
top = result[0][0]
order = -n
_heapreplace = heapreplace
for elem in it:
if top < elem:
_heapreplace(result, (elem, order))
top = result[0][0]
order -= 1
result.sort(reverse=True)
return [r[0] for r in result]
# General case, slowest method
it = iter(iterable)
result = [(key(elem), i, elem) for i, elem in zip(range(0, -n, -1), it)]
if not result:
return result
heapify(result)
top = result[0][0]
order = -n
_heapreplace = heapreplace
for elem in it:
k = key(elem)
if top < k:
_heapreplace(result, (k, order, elem))
top = result[0][0]
order -= 1
result.sort(reverse=True)
return [r[2] for r in result]
# If available, use C implementation
try:
from _heapq import *
except ImportError:
pass
try:
from _heapq import _heapreplace_max
except ImportError:
pass
try:
from _heapq import _heapify_max
except ImportError:
pass
try:
from _heapq import _heappop_max
except ImportError:
pass
if __name__ == "__main__":
import doctest
print(doctest.testmod())
Rosenblum TV: Video training, virtual workshops, classes, tutorials
RE-INVENTING THE TELEVISION NEWS BUSINESS*
A revolution in video storytelling
Creating entirely new & cost-effective production methods
From the world leaders in video production training and the creators of Character Driven Storytelling™
*and every other business that uses video
WHAT WE DO
Over the past 35 years, we have designed, built or restructured some of the most powerful news and journalism companies in the world.
We replace the traditional TV news ‘crew’ with one highly trained journalist, working alone with nothing but an iPhone.
No more TV news ‘crews’, no editors and no field producers.
This is television news done the way newspaper journalism is done – one reporter with their electronic pad and pencil.
In doing this, we can cut the cost of production by as much as 75% while increasing ratings and audience engagement.
In the place of conventional TV news ‘packages’ – ie, reporter stand up, interview, b-roll, man on the street, we marry great journalism with Netflix and Hollywood storytelling.
It’s a combination that works.
We have taken most of our clients to #1 in their respective markets.
And it’s not just for news. Any company, any profit, any NGO and anyone else who is online needs to tell their story in compelling yet cost-effective video. We can teach you to do that. Either in person or virtually.
EXAMPLES OF WHAT WE CAN TEACH YOUR STAFF TO PRODUCE
ITAY HOD
Itay Hod, MMJ with KPIX/CBS in San Francisco, took the 5-Day Intensive Video Storytelling Bootcamp in 2018.
Because he works alone, with only an iPhone, he was able to embed himself with a homeless family.
Here’s the story he produced in a one-day turn.
KIET DO
Kiet Do, an MMJ with KPIX/CBS in San Francisco, took the 5-Day Intensive Video Storytelling Bootcamp in 2021.
Here is a story he produced, all on his own, with only an iPhone and in a one-day turn.
TAYLOR SCHAUB
Taylor Schaub, an MMJ with Spectrum News 1 in LA, took the 5-Day Intensive Video Storytelling Bootcamp in 2023.
Here is a story he turned in only one day, using only an iPhone. It was the first video story he ever did and it was nominated for an Emmy.
THE BOOTCAMP
How do we convert stations and whole networks to working in this way?
Since 1988, we have run intensive 5-Day Video Storytelling Bootcamps
We have done these all over the world.
These are hands-on bootcamps, and participants learn an entirely new way of creating TV news stories.
-We shoot at a 3:1 ratio or lower, so turnaround times are fast.
-We go directly from camera to timelilne and edit – no written scripts. We work in the medium of pictures and sound.
-We are entirely character-driven.
-We are driven by pictures and real events.
-We are focused almost entirely on ’the viewer experience’.
Since 1988, more than 70,000 journalists around the world have taken our bootcamps, either in person on virtualy.
We have started to work with CBS News, bringing our ideas of character-driven storytelling to one of the most successful and biggest networks in the United States. Since beginning to work with them ratings have climbed and more importantly, audience engagement is through the ceiling.
We started New York Times Television in 1990 and it was the first paper to be brought into the world of TV. It quickly became one of the most successful non-fiction production companies in the United States. The series and documentaries we produced won many awards including multiple Emmys.
We have been working with the BBC since the year 2000 helping to convert their national news network to our visual storytelling technique. Most recently we have trained teams from their sports, documentaries, and comedy divisions to make character-driven stories using only smartphones.
For the past five years we have worked with Spectrum News to introduce and train their journalists on visual, character driven storytelling using smartphones helping to create a different kind of local news for their network of 24-Hour News Stations across the United States.
In 2006, we were approached by the United Nations. Rather than rely on news outlets, it would be much easier to train the field operatives to produce their own stories. We spent two years working with the UN, training more than 100 of their staff in bootcamps in Geneva and Nairobi.
We trained 50 print reporters at the paper to shoot and tell their own stories, in conjunction with their print work. We built a TV newsroom in their existing print newsroom – you could not ask for a better set and they began to live stream their stories in conjunction with their print work.
We spent two years with McGraw Hill, training more than 150 of their staffers, making them completely video literate. McGraw/Hill media properties we transit included Business Week, Aviation Week, (what was the name of the architecture magazine), and JD Power and Associates.
In 1990, we were approached by The Voice of America, the official broadcasting agency for the United States Government. When we met with VOA, they were only a short wave radio broadcaster, but working with them, we took them into television, launching VOA-TV.
British based Oyster Yachts makes some of the finest yachts in the world. Like every other company, they had to find a way to feed the never-ending video demands of social media – sites like Instagram and TikTok. We trained the Oyster staff to tell their own stories, using only iPhones.
We were approached by SEPA, the Scottish Environmental Protection Agency because they had to continually find a way to ‘feed the media beast’. The result was that SEPA was able to tell their own stories, whenever they wanted, and at almost no additional cost.
Michael Rosenblum has been writing about the media since 1988. His work and ideas have appeared in The Guardian, The Huffington Post, Ilkeston Life and many other publications.
He has been blogging regularly for the past 35 years on this subject. Having taught media studies at Columbia University, NYU and now the University of Oxford, he is considered an expert on this subject.
Continue reading this post or look back at previous posts.